
To add more entity classes, add an entry to the tEntitiesToCheck table.

gs_crazyphysics_defusetime (default "1"): How long to freeze the entity for during diffusalīy default, the script only checks prop_ragdoll and hl2mp_ragdoll entities.gs_crazyphysics_speed_remove (default "6000"): Max velocity in in/s an entity can reach before it's removed.gs_crazyphysics_speed_defuse (default "4000"): Max velocity in in/s an entity can reach before it's frozen.gs_crazyphysics_interval (default "0.1"): How often to check entities for extreme velocity.gs_crazyphysics_echo (default "0"): Inform players of ragdoll freezing/removal.


Make sure to configure the convars in the script to best fit your server. This script detects entities that are moving too fast, leading to a potential server crash.
